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Hentai Extra Gold 10
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HENTAI_EG_10.ISO
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winamp532.exe
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Rovastar - Solarized Space.milk
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INI File
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2005-09-14
|
3KB
|
108 lines
[preset00]
fRating=2
fGammaAdj=1.994
fDecay=0.96
fVideoEchoZoom=2
fVideoEchoAlpha=0
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=1
bDarken=0
bSolarize=1
bInvert=1
fWaveAlpha=1.882469
fWaveScale=0
fWaveSmoothing=0.63
fWaveParam=-0.5
fModWaveAlphaStart=0.75
fModWaveAlphaEnd=0.95
fWarpAnimSpeed=1
fWarpScale=1
fZoomExponent=1
fShader=1
zoom=1
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=1
sx=0.980296
sy=1
wave_r=1
wave_g=0
wave_b=0
wave_x=0.5
wave_y=0.5
ob_size=0
ob_r=0
ob_g=0
ob_b=0
ob_a=1
ib_size=0.0015
ib_r=1
ib_g=0.25
ib_b=0.25
ib_a=0
nMotionVectorsX=64
nMotionVectorsY=48
mv_dx=0
mv_dy=0
mv_l=0
mv_r=1
mv_g=1
mv_b=1
mv_a=1
per_frame_1=warp = 0;
per_frame_2=wave_mystery = -0.5;
per_frame_3=vol = 0.167*(bass+mid);
per_frame_4=xamptarg = if(equal(frame%15,0),min(0.5*vol*bass_att,0.5),xamptarg);
per_frame_5=xamp = xamp + 0.5*(xamptarg-xamp);
per_frame_6=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir));
per_frame_7=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
per_frame_8=xpos = xpos + 0.001*xspeed;
per_frame_9=myx = 1.25*xpos + 0.5;
per_frame_10=yamptarg = if(equal(frame%15,0),min(0.3*vol*treb_att,0.5),yamptarg);
per_frame_11=yamp = yamp + 0.5*(yamptarg-yamp);
per_frame_12=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir));
per_frame_13=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
per_frame_14=ypos = ypos + 0.001*yspeed;
per_frame_15=myy = 1.25*ypos + 0.5;
per_frame_16=
per_frame_17=cx = 0.5 + 0.05*sin(0.497*time);
per_frame_18=cy = 0.5 +0.05*sin(0.413*time);
per_frame_19=volume = 0.15*(bass_att+bass+mid+mid_att);
per_frame_20=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate));
per_frame_21=lastbeat = if(equal(lastbeat,0),time,lastbeat);
per_frame_22=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
per_frame_23=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att);
per_frame_24=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0);
per_frame_25=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
per_frame_26=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att);
per_frame_27=lastbeat = if(beat,time,lastbeat);
per_frame_28=peakbass_att = max(if(beat,bass_att,peakbass_att),1.1*meanbass_att);
per_frame_29=beatcounter = if(above(beat,0),beatcounter +1, beatcounter);
per_frame_30=beatcounter = if(above(beatcounter,8), 0, beatcounter);
per_frame_31=beateven = beatcounter%4;
per_frame_32=mode = if(beat,(mode+rand(3)+1)%4,mode);
per_frame_33=beateven = if(equal(beateven,3),-1,beateven);
per_frame_34=beateven = if(equal(beateven,0),0.1*(myx+myy),beateven);
per_frame_35=beateven = if(equal(beateven,2),0.1*(-myx-myy),beateven);
per_frame_36=dx = 0.1*beateven*myx;
per_frame_37=dy = 0.1*beateven*myy;
per_frame_38=monitor = beateven;
per_frame_39=wave_a = Bass_thresh;
per_frame_40=zoom = 1.5 +0.25*myy;
per_frame_41=rot = myx*beateven;
per_frame_42=wave_x = 0.5 + 0.05*myx;
per_frame_43=wave_y=0.5 + 0.05*myy;
per_frame_44=